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Journal Article

Journal of Frontiers in Psychology, 2022

Reinventing the public square and early educational settings through culturally informed, community co-design: Playful Learning Landscapes

Annelise Pesch, Karlena D Ochoa, Katelyn K Fletcher, Vanessa N Bermudez, Rachael D Todaro, Julie Salazar, Hailey M Gibbs, June Ahn, Andres S Bustamante, Kathy Hirsh-Pasek

digital youth, community, co-design, design-based implementation research, playful learning

Journal Article

Journal of Applied Developmental Psychology, 2022

Using a participatory design approach for co-creating culturally situated STEM enrichment activities

Ashlee B Belgrave, Vanessa N Bermudez, Phebe Chew, Yiwen Lin, June Ahn, Andres S Bustamante

participatory design, stem, design-based implementation research

Journal Article

Journal of The Foundational Handbook on Improvement Research in Education, 2022

The Work of Improvement

June Ahn, Erica Van Steenis, William R Penuel

improvement science

Proceeding

ICLS, 2022

Mapping the Complexities and Benefits of Research-Design Partnerships

Emma Mercier, LuEttaMae Lawrence, June Ahn, Christopher Wegemer, Maya Benichou, Yael Kali, Yotam Hod, Marcela Borge, Kimberley Gomez, Ung-Sang Lee, Susan McKenney, Cindy Poortman, Paula Arce-Trigatti, Britte Haugan Cheng

research-practice partnerships, design-based implementation research

Book

Springer 2021

Discovering generative uncertainty in learning analytics dashboards

Ha Nguyen, Fabio Campos, June Ahn

learning analytics

Book

Book: Computational Thinking in Education

Computational thinking as district strategy: Moving the CS vs CT Debate from the ivory tower to the schoolhouse

Rafi Santo, June Ahn, Leigh Ann DeLyser

computational thinking

Book

Book: Interaction Design and Children

Justice-Centered Design Engagements with Children and Teens: What's at Stake, the Actions we Take, and the Commitments we Make

Wendy Roldan, Karla Badillo-Urquiola, Kiley Sobel, Kung Jin Lee, Pamela J. Wisniewski, June Ahn, Tamara Clegg, Jason Yip

design

Journal Article

Journal of Learning Analytics, 2021

Making Sense of Sensemaking: Understanding How K–12 Teachers and Coaches React to Visual Analytics

Campos, Fabio; Ahn, June; DiGiacomo, Daniela; Nguyen, Ha; Hays, Maria

human-computer interaction, information sciences, k-12 education, learning analytics, research-practice partnerships, design-based implementation research

Journal Article

Journal of Contemporary Issues in Technology & Teacher Education, 2021

From visible to understandable: Designing for teacher agency in education data visualizations

Ahn, June; Nguyen, Ha; Campos, Fabio

k-12 education, learning analytics, design-based implementation research

Proceeding

ISLS, 2021

Understanding pedagogical frameworks, relationships, and learning opportunities in community-based participatory design

Chew, Phebe; Lin, Yiwen; Bermudez, Vanessa; Bustamante, Andres; Ahn, June

research-practice partnerships, stem, participatory design

Proceeding

LAK, 2021

Co-designing for privacy, transparency, and trust in k-12 learning analytics

Ahn, June; Campos, Fabio; Nguyen, Ha; Hays, Maria; Morrison, Jan

k-12 education, learning analytics, research-practice partnerships, design-based implementation research

Proceeding

LAK, 2021

Transforming everyday information into practical analytics with crowdsourced assessment tasks

Ahn, June; Nguyen, Ha; Campos, Fabio; Young, William

k-12 education, learning analytics

Proceeding

ICQE, 2021

Establishing trustworthiness through algorithmic approaches to qualitative research

Nguyen, Ha; Ahn, June; Belgrave, Ashlee; Lee, Jiwon; Cawelti, Lora; Kim, Ha Eun; Prado, Yenda; Santagata, Rossella; Villavicencio, Adriana

no tags

Journal Article

Journal of Educational Researcher, 2020

A Letter From the Editors: Reflections on Generative, Cross-Cutting, Transformative, and Timely Education Research

Dorsey, Dana Thompson; Domina, Thurston; Ahn, June; McEachin, Andrew; Woulfin, Sarah

no tags

Journal Article

Journal of Computing in Science & Engineering, 2020

Negotiating equity priorities within systems change: A case study of a district-level initiative to implement K12 computer science education

Santo, Rafi; DeLyser, Leigh Ann; Ahn, June

k-12 education, research-practice partnerships, computer science

Journal Article

Journal of Translational Issues in Psychological Science, 2020

A mixed-methods analysis of mechanisms to support college enrollment among low-income high school students.

Ober, Teresa M.; Ahn, June; Ali, Alisha; Homer, Bruce; Moner, Aileen; Azam, Aisha; Ramos, Nicole

higher education, research-practice partnerships, college access

Proceeding

ACM, 2020

Where's the Learning in Education Crowdsourcing?

Nguyen, Ha; Ahn, June; Young, William; Campos, Fabio

online learning

Proceeding

ISLS 2020

Reframing playful participation in museums: Identity, collaboration, inclusion, and joy

Berland, Matthew; de Royston, Maxine McKinney; Lyons, Leilah; Kumar, Vishesh; Hansen, Derek; Hooper, Paula; Lindgren, Robb; Planey, James; Quigley, Kathryn; Thompson, Wren; Beheshti, Elham; Uzzo, Stephen; Hladik, Stephanie; Ozacar, Basak Helvaci; Shanahan, Marie-Claire; Sengupta, Pratim; Ahn, June; Bonsignore, elizabeth; Kraus, Kari; Kaczmarek-Frew, Kathryn; Booker, Angela

informal learning, playful learning

Book

Book: Seeing the Past with Computers: Experiments with Augmented Reality and Computer Vision for History

Mixed-Reality Design for Broken-World Thinking

Kari Kraus, Derek Hansen, Elizabeth Bonsignore, June Ahn, Jes Koepfler, Kathryn Kaczmarek Frew, Anthony Pellicone, Carlea Holl-Jensen

alternate/augmented reality

Journal Article

Journal of International Journal of Child-Computer Interaction, 2019

Connecting children’s scientific funds of knowledge shared on social media to science concepts

Mills, Kelly; Bonsignore, Elizabeth; Clegg, Tamara; Ahn, June; Yip, Jason; Pauw, Daniel; Hernly, Kenna; Pitt, Caroline

research-practice partnerships, social media, stem

Journal Article

Journal of A Wide Lens: Combining Embodied, Enactive, Extended, and Embedded Learning in Collaborative Settings, 2019

Making the Learning Sciences Count: Impacting Association for Computing Machinery Communities in Human-Computer Interaction

JC Yip, J Ahn, E Bonsignore, T Clegg, E DiSalvo

learning sciences, human-computer interaction

Journal Article

Journal of Information and Learning Sciences, 2019

Inaugural issue perspectives on Information and Learning Sciences as an integral scholarly nexus

Rebecca Reynolds, Sam Chu, June Ahn, Simon Buckingham Shum, Preben Hansen, Caroline Haythornthwaite, Hong Huang, Eric M Meyers, Soo Young Rieh

learning sciences

Journal Article

Journal of Learning Analytics, 2019

Designing in Context: Reaching beyond Usability in Learning Analytics Dashboard Design.

Ahn, June; Campos, Fabio; Hays, Maria; DiGiacomo, Daniela

k-12 education, research-practice partnerships, learning analytics

Journal Article

Journal of The Emerging Learning Design, 2019

Drawing inspiration for learning experience design (LX) from diverse perspectives

June Ahn

learning sciences

Proceeding

Joan Ganz Cooney Center at Sesame Workshop, 2019

Learning across Boundaries: How Parents and Teachers Are Bridging Children's Interests.

Lori Takeuchi, Sarah Vaala, June Ahn

families, connected learning

Proceeding

IEEE on RESPECT, 2019

Equity in the Who, How and What of Computer Science Education: K12 School District Conceptualizations of Equity in ‘CS for All’Initiatives

Santo, Rafi; DeLyser, Leigh Ann; Ahn, June; Pellicone, Anthony; Aguiar, Julia; Wortel-London, Stephanie

k-12 education, research-practice partnerships

Proceeding

ISLS, 2019

Social Media in the Science Classroom: Bridging Funds of Knowledge to Scientific Concepts

Mills, Kelly; Bonsignore, Elizabeth; Clegg, Tamara; Yip, Jason; Ahn, June; Pauw, Daniel; Pitt, Caroline

k-12 education, research-practice partnerships, social media, stem

Journal Article

Jounral of Games and Culture, 2018

Building worlds: A connective ethnography of play in Minecraft

A Pellicone, J Ahn

human-computer interaction, stem

Journal Article

Jounral of The Wiley handbook of human computer interaction, 2018

Human-Computer Interaction and Education: Designing for Technology-Enhanced Learning Experiences

June Ahn, Tamara Clegg

human-computer interaction

Proceeding

ACM, 2018

Designing to illuminate children's scientific funds of knowledge through social media sharing

Kelly Mills, Elizabeth Bonsignore, Tamara Clegg, June Ahn, Jason Yip, Daniel Pauw, Lautaro Cabrera, Kenna Hernly, Caroline Pitt

human-computer interaction, research-practice partnerships, social media, stem

Proceeding

CHI, 2018

Science everywhere: Designing public, tangible displays to connect youth learning across settings

June Ahn, Tamara Clegg, Jason Yip, Elizabeth Bonsignore, Daniel Pauw, Lautaro Cabrera, Kenna Hernly, Caroline Pitt, Kelly Mills, Arturo Salazar, Diana Griffing, Jeff Rick, Rachael Marr

human-computer interaction, research-practice partnerships, social media, stem

Proceeding

ACM, 2018

Asking" CS4What?" as a basis for CS4All: Workshop tools to support sustainable K-12 CS implementations

R Santo, S Vogel, LA DeLyser, J Ahn

k-12 education, research-practice partnerships

Proceeding

ISLS, 2018

Projected Worlds: How Informal Digital Learning Organizations Conceptualize Organizing Youth Futures

Rafi Santo, Juan Pablo Sarmiento, June Ahn

informal learning, online learning, adolescents

Proceeding

ICLS, 2018

Exploring Practices on the Move: Facilitating Learning Across a Neighborhood

Lautaro Cabrera, June Ahn, Jason Yip, Tamara Clegg, Kenna Hernly, Elizabeth Bonsignore, Caroline Pitt, Daniel Pauw

human-computer interaction, research-practice partnerships, social media, stem

Proceeding

CLS, 2018

Social talk and constructing solutions: Comparing a teen and proxy player in an educational alternate reality game

Pellicone, Anthony; Frew, Kathryn Kaczmarek; Ahn, June; Bonsignore, Elizabeth; Kraus, Kari; Hansen, Derek

human-computer interaction, stem

Book

Alternate Reality Games and the Cusp of Digital Gameplay (Book)

Alternate reality games for learning: A frame by frame analysis

Anthony Pellicone, Elizabeth Bonsignore, Kathryn Kaczmarek, Kari Kraus, June Ahn, Derek Hansen

alternate/augmented reality, digital games

Book

Participatory Design for Learning (Book)

Learning about learning through participatory design with families

Judith Uchidiuno, Tamara Clegg, June Ahn, Jason Yip, Elizabeth Bonsignore, Daniel Pauw, Austin Beck, Kelly Mills

participatory design, families

Journal Article

ER 2017

Student enrollment patterns and achievement in Ohio’s online charter schools

Ahn, June; McEachin, Andrew

k-12 education, online learning, research-practice partnerships, charter schools

Proceeding

CHI 2017

The game of performing play: Understanding streaming as cultural production

Pellicone, Anthony; Ahn, June

human-computer interaction, informal learning, social media

Report

SRI International 2017

Cyberlearning community report: The state of cyberlearning and the future of learning with technology

Jeremy Roschelle, Wendy Martin, June Ahn, Patricia Schank

online learning

Journal Article

TIS 2016

Revealing mutually constitutive ties between the information and learning sciences

Ahn, June; Erickson, Ingrid

information sciences, learning sciences

Journal Article

Learn Media Technol 2016

Seeing the unseen learner: Designing and using social media to recognize children’s science dispositions in action

Ahn, June; Clegg, Tamara; Yip, Jason; Bonsignore, Elizabeth; Pauw, Daniel; Gubbels, Michael

human-computer interaction, informal learning, social media, stem

Journal Article

Educational Technology 2016

Scientizing with sciencekit: Social media and storytelling mobile apps for developing playful scientific dispositions

Clegg, Tamara; Ahn, June; Yip, Jason; Bonsignore, Elizabeth; Pauw, Daniel

human-computer interaction, informal learning, social media, stem, science learning

Journal Article

AERA 2016

Exploring issues of implementation, equity, and student achievement with educational software in the DC Public Schools

Ahn, June; Beck, Austin; Rice, John; Foster, Michelle

k-12 education, research-practice partnerships, stem

Proceeding

ISLS 2016

Moving ahead in the study of STEM interests and interest development: A new research agenda

Flávio S Azevedo, June Ahn, Michele J Mann, Rena Dorph, Matthew A Cannady, Victor R Lee, Ryan Cain, Philip Bell

stem

Proceeding

IConference 2016

The social shape of dust: learning networks in alternate reality games

Anthony Pellicone, Elizabeth Bonsignore, June Ahn, Kathryn Kaczmarek, Derek Hansen, Kari Kraus

social media, alternate/augmented reality, digital youth, information behavior

Proceeding

CHI 2016

The evolution of engagements and social bonds during child-parent co-design

Yip, Jason; Clegg, Tamara; Ahn, June; Uchidiuno, Judith; Bonsignore, Elizabeth; Beck, Austin; Pauw, Daniel; Mills, Kelly

human-computer interaction, social media, stem

Proceeding

IDC 2016

Traversing transmedia together: Co-designing an educational alternate reality game for teens, with teens

Bonsignore, Elizabeth; Hansen, Derek; Pellicone, Anthony; Ahn, June; Kraus, Kari

gamification, alternate/augmented reality, adolescents

Report

SRI 2017

Enrollment and Achievement in Ohio's Virtual Charter Schools.

June Ahn

charter schools

Workshop

CHI 2016

Pervasive play

June Ahn, Elizabeth Bonsignore, Derek L Hansen, Kari Kraus, Carman Neustaedter

gamification, alternate/augmented reality, transmedia

Journal Article

First Monday 2015

Korean mothers’ KakaoStory use and its relationship to psychological well-being

Jinyoung Kim, June Ahn, Jessica Vitak

human-computer interaction, information sciences, social media, families

Journal Article

JOLIS 2015

The role of school librarians in enhancing science learning

Subramaniam, Mega; Ahn, June; Waugh, Amanda; Taylor, Natalie Greene; Druin, Allison; Fleischmann, Kenneth R.; Walsh, Greg

information sciences, stem, science learning

Journal Article

iConference 2015

Play across networks: An ethnography of information behavior in online gaming

Anthony James Pellicone, June Ahn

digital games, information behavior, digital youth

Proceeding

CSCW 2015

Open Education in the Wild: The Dynamics of Course Production in the Peer 2 Peer University

June Ahn, Sarah Webster, Brian S Butler

human-computer interaction, higher education, informal learning, information sciences, online learning, social media

Proceeding

CSCL 2015

Navigating Connected Inquiry Learning with ScienceKit

Pauw, Daniel; Clegg, Tamara; Ahn, June; Bonsignore, Elizabeth; Yip, Jason; Uchidiuno, Judith

human-computer interaction, informal learning, learning sciences, social media, stem

Proceeding

IDC 2015

Innovations in interaction design & learning

June Ahn, Tamara Clegg, Jason Yip, Elizabeth Bonsignore, Jochen Rick

learning sciences, human-computer interaction

Book Review

J. Child. Media 2014

It's Complicated: The Social Lives of Networked Teens; The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World

June Ahn

digital youth, social media

Journal Article

Int. J. Child-Comput. 2014

CTArcade: Computational thinking with games in school age children

Tak Yeon Lee, Matthew Louis Mauriello, June Ahn, Benjamin B Bederson

computational thinking, gamification, computer science

Journal Article

RLT 2014

Open badges for education: what are the implications at the intersection of open systems and badging?

June Ahn, Anthony Pellicone, Brian S Butler

gamification

Poster

CSCW 2014

Selfies for science: Collaborative configurations around ScienceKit

Elizabeth Bonsignore, June Ahn, Tamara Clegg, Jason C Yip, Daniel Pauw, Michael Gubbels, Becky Lewittes, Emily Rhodes

informal learning, collaborative learning, social media, science learning

Proceeding

ISLS 2014

Capturing Personal and Social Science: Technology for Integrating the Building Blocks of Disposition

Tamara Clegg, Elizabeth Bonsignore, June Ahn, Jason Yip, Daniel Pauw, Michael Gubbels, Becky Lewittes, Emily Rhodes

identity

Proceeding

ISLS 2014

The role of identity development within tensions in ownership of science learning

Jason Yip, Tamara Clegg, June Ahn, Elizabeth Bonsignore, Michael Gubbels, Emily Rhodes, Becky Lewittes

identity, science learning

Proceeding

ISLS 2014

I Want to be a game designer or scientist: Connected learning and developing identities with urban, African-American youth

June Ahn, Mega Subramaniam, Elizabeth Bonsignore, Anthony Pellicone, Amanda Waugh, Jason Yip

connected learning, identity

Proceeding

IDC 2014

“It helped me do my science.” A Case of Designing Social Media Technologies for Children in Science Learning

Jason Yip, June Ahn, Tamara Clegg, Elizabeth Bonsignore, Daniel Pauw, Michael Gubbels

social media, co-design, science learning

Proceeding

ASIST 2014

Youth Beyond Borders: Methodological Challenges in Youth Information Interaction

Amanda Waugh, Rachel M Magee, Denise E Agosto, June Ahn, Leanne Bowler, Mega Subramaniam

digital youth, adolescents, information behavior

Proceeding

GLS 2014

Construction and community: Investigating interaction in a Minecraft affinity space

Anthony Pellicone, June Ahn

digital games

Proceeding

ICLS 2014

Blended learning, analytics, and mathematics achievement in Washington DC Public schools

June Ahn

math

Proceeding

iConference 2014

Connecting Fields, Connecting Scholars: Breaking Down the Walls between Learning and Information Sciences

June Ahn, Ingrid Erickson, Eric Meyers

learning sciences

Proceeding

CHI 2014

Speculative Research Visions

Eric PS Baumer, June Ahn, Mei Bie, Elizabeth M Bonsignore, Ahmet Börütecene, Oğuz Turan Buruk, Tamara Clegg, Allison Druin, Florian Echtler, Dan Gruen, Mona Leigh Guha, Chelsea Hordatt, Antonio Krüger, Shachar Maidenbaum, Meethu Malu, Brenna McNally, Michael Muller, Leyla Norooz, Juliet Norton, Oguzhan Ozcan, Donald J Patterson, Andreas Riener, Steven I Ross, Karen Rust, Johannes Schöning, M Six Silberman, Bill Tomlinson, Jason Yip

speculative research

Workshop

CSCW 2014

Designing futures for peer-to-peer learning@ CSCW

Peyina Lin, Ricarose Roque, Peter Wardrip, June Ahn, R Benjamin Shapiro

peer-to-peer learning, online learning

Journal Article

SLR 2013

Crosswalk between the Framework for K–12 Science Education and Standards for the 21st-Century Learner: School Librarians as the Crucial Link

Mega Subramaniam, June Ahn, Amanda Waugh, Natalie Greene Taylor, Allison Druin, Kenneth R Fleischmann, Greg Walsh

k-12 education, science learning

Journal Article

JOLT 2013

Learner participation and engagement in open online courses: Insights from the Peer 2 Peer University

June Ahn, Brian S Butler, Alisha Alam, Sarah A Webster

online learning, peer-to-peer learning

Other

Tween Super-Users: An Exploratory Study

Amanda Waugh, Natalie Greene Taylor, Mega Subramaniam, June Ahn, Kenneth R Fleischmann, Allison Druin

storytelling, digital youth, adolescents

Other

Designing Science Fiction and Online Community as Tools for STEM Literacy and Self-Identity

June Ahn, Mega M Subramaniam, Amanda Waugh, Natalie Greene Taylor, Greg Walsh, Jinyoung Kim, Allison Druin, Kenneth R Fleischmann

adolescents, stem, online communities, informal learning

Proceeding

HICSS 2013

The Dynamics of Open, Peer-to-Peer Learning: What Factors Influence Participation in the P2P University?

June Ahn, Cindy Weng, Brian Butler

peer-to-peer learning

Proceeding

iConference 2013

Scientific INQuiry (SINQ): Social Media for Everyday Science Learning

Michael Gubbels, Jason Yip, Jinyoung Kim, June Ahn

informal learning, social media

Proceeding

ISLS 2013

When face-to-face fails: Opportunities for social media to foster collaborative learning

Tamara Clegg, Jason C Yip, June Ahn, Elizabeth Bonsignore, Michael Gubbels, Becky Lewittes, Emily Rhodes

social media

Proceeding

ISLS 2013

Embedding participatory design into designs for learning: An untapped interdisciplinary resource?

Elizabeth Bonsignore, June Ahn, Tamara Clegg, Mona Leigh Guha, Juan Pablo Hourcade, Jason C Yip, Allison Druin

participatory design

Proceeding

IDC 2013

Using social media and learning analytics to understand how children engage in scientific inquiry

June Ahn, Michael Gubbels, Jason Yip, Elizabeth Bonsignore, Tamara Clegg

social media, science learning, learning analytics

Proceeding

IDC 2013

SINQ: Designing Social Media to Foster Everyday Scientific Inquiry for Children

June Ahn, Jason Yip, Michael Gubbels

social media, science learning, participatory design,

Proceeding

ASIS&T 2013

Teens and Social Media: Where Are We Now, Where Next?

Rachel M Magee, Denise E Agosto, June Ahn, Rebecca Reynolds, Andrea Forte, Michael Dickard

adolescents, social media, information behavior

Proceeding

ASIS&T 2013

Learning to be a Better Q’er in Social Q&A Sites: Social Norms and Information Artifacts

June Ahn, Brian Butler, Cindy Weng, Sarah Webster

online learning

Proceeding

ASIS&T 2013

Young People’s Engagement in Content Creation: An Analysis of Outliers

Amanda Waugh, Natalie Greene Taylor, Mega Subramaniam, June Ahn, Allison Druin, Kenneth R Fleischmann

social media, participatory culture

Proceeding

iConference 2013

Experiencing science in informal learning environments: Tales from the field

Mega Subramaniam, June Ahn, Nicole D Alemanne, Michael Eisenberg, Sean Fullerton, Michelle M Kazmer, Marcia Mardis

informal learning, science learning, digital media, sociocultural, participatory culture

Proceeding

ASIS&T 2013

The show must go on: the presentation of self during interpersonal conflict on Facebook

Jinyoung Kim, June Ahn

social media, identity

Proceeding

ISLS 2013

Understanding Participation and Persistence in Online Peer-To-Peer Learning

Sarah Webster, Alisha Alam, June Ahn, Brian S Butler

peer-to-peer learning, online learning

Proceeding

HICSS 2013

The Dynamics of Open, Peerto-Peer Learning: What Factors Influence Participation in the P2P University? University of Maryland College Park. System Sciences (HICSS)

June Ahn, Cindy Weng, Brian S Butler

peer-to-peer learning, online learning

Proceeding

LAK 2013

What can we learn from Facebook activity? Using social learning analytics to observe new media literacy skills

June Ahn

learning analytics, learning analytics, social media

Proceeding

IDC 2013

Playing for real: designing alternate reality games for teenagers in learning contexts

Elizabeth Bonsignore, Derek Hansen, Kari Kraus, Amanda Visconti, June Ahn, Allison Druin

alternate/augmented reality, adolescents, transmedia

Workshop

HCIL 2013

Building ScienceKit Through Cooperative Inquiry

Jason C Yip, Elizabeth Bonsignore, June Ahn, Tamara Clegg, Mona Leigh Guha

science learning

Workshop

HCILS 2013

Designing for Learners, with Learners: Toward a theory of Cooperative Inquiry in the Design of Learning Technologies

Elizabeth Bonsignore, Jason C Yip, June Ahn, Tamara Clegg, Mona Leigh Guha

learning sciences

Workshop

CSCW 2013

Ecological perspectives on creating and sustaining open learning environments

Brian Butler, June Ahn

online learning, design

Journal Article

TIS 2012

Teenagers’ experiences with social network sites: Relationships to bridging and bonding social capital

June Ahn

adolescents, social media

Journal Article

Libr. Q. 2012

Reimagining the role of school libraries in STEM education: Creating hybrid spaces for exploration

Mega M Subramaniam, June Ahn, Kenneth R Fleischmann, Allison Druin

stem, sociocultural

Journal Article

Sci-fi, storytelling, and new media literacy

Mega Subramaniam, June Ahn, Amanda Waugh, Allison Druin

storytelling, digital youth

Proceeding

ISLS 2012

Alternate Reality Games: Platforms for Collaborative Learning

Elizabeth Bonsignore, Kari Kraus, Derek Hansen, June Ahn, Amanda Visconti, Ann Fraistat, Allison Druin

alternate/augmented reality, collaborative learning

Proceeding

ASIS&T 2012

Youth Identities as Remixers in an Online Community of Storytellers: Attitudes, Strategies, and Values

June Ahn, Mega Subramaniam, Kenneth R Fleischmann, Amanda Waugh, Greg Walsh, Allison Druin

participatory culture, identity, online learning

Proceeding

ACM 2012

SINQ: Scientific INQuiry learning using social media

June Ahn, Michael Gubbels, Jinyoung Kim, Johnny Wu

stem, social media, informal learning

Proceeding

CHI 2012

CTArcade: learning computational thinking while training virtual characters through game play

Tak Yeon Lee, Matthew Louis Mauriello, John Ingraham, Awalin Sopan, June Ahn, Benjamin B Bederson

computational thinking, gamification

Workshop

ALA 2012

School Librarians as Co-designers and Innovators in the Future of Cyberlearning1

Mega Subramaniam, June Ahn, Kenneth R Fleischmann, Allison Druin

co-design, stem

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